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The road to Premiere

This week I have been re-acquainting myself with Adobe Premiere.

For a long while I’ve edited video on Final Cut Pro and then more recently, Final Cut Pro X (FCPX). And whilst Premiere did appear (fleetingly) at some point in my past, it’s been a while since we clinked glasses.

The reason for the change is that over the past few months I have grown increasingly frustrated with the intermittent interface lag that seems to creep into every install of FCPX I have used.

I cut video faster in FCPX than in any other editing program I’ve used to date, and I’ve grown to love its new take on NLE. But after a few projects, a general malaise creeps into pretty much every aspect of the FCPX interface. ¬†Everything from browsing media to opening up the investigator yields spinning beach balls. At its worst, moving clips on the timeline can result in a 1-2 second delay with every shift.

That may not sound like much, but editing relies on having the flexibility to quickly experiment with different media placements. Even small delays add up over an editing session, making trying new things a chore.

This may not happen for … Read more

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